Development and Effectiveness of an Interactive Prompt Engineering E-Module to Enhance Vocational Students’ Learning Outcomes

Authors

  • Aditya Arya Sukma Information Systems and Educational Technology, Universitas Pendidikan Indonesia, Bandung, 40151, Indonesia Author
  • Rizki Hikmawan Information Systems and Educational Technology, Universitas Pendidikan Indonesia, Bandung, 40151, Indonesia Author

DOI:

https://doi.org/10.31258/jes.10.3.p.772-790

Keywords:

AI Literacy, Generative AI, Interactive E-Module, Prompt Engineering, Vocational Students

Abstract

This study aimed to develop and evaluate an interactive e-module on Prompt Engineering to support the use of generative AI in learning for vocational students. The research employed a 4-D (Define, Design, Develop, Disseminate) Research and Development model and a one-group pretest–posttest design, the study involved 113 students in self-directed learning. Data were analyzed using the Wilcoxon Signed-Rank test. Results indicated a significant difference between pretest and posttest scores (pretest: M = 67.52, SD = 6.09; posttest: M = 81.06, SD = 5.41; ΔM = 13.54) (p < 0.001) with a large effect size (r = 0.85), indicating that the e-module effectively enhanced conceptual understanding, prompt-writing skills, and AI ethics. The effectiveness was supported by multimedia integration, project-based activities, and the Prompt RACE approach fostering reflective and contextual learning. The study contributes to strengthening AI literacy in vocational education and provides an adaptive e-module model applicable across vocational disciplines.

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Published

2026-03-05

How to Cite

Sukma, A. A., & Hikmawan, R. (2026). Development and Effectiveness of an Interactive Prompt Engineering E-Module to Enhance Vocational Students’ Learning Outcomes. Journal of Educational Sciences, 10(3), 772-790. https://doi.org/10.31258/jes.10.3.p.772-790