Development of Learning Object Materials for Multimedia Learning Integrated with Dompu Local Wisdom for Students

Authors

  • Andi Prayudi Study Program of Information Technology Education, STKIP Yapis Dompu, 84213, Dompu, Indonesia Author
  • Supriyaddin Study Program of Information Technology Education, STKIP Yapis Dompu, 84213, Dompu, Indonesia Author
  • Burhanuddin Study Program of Information Technology Education, STKIP Yapis Dompu, 84213, Dompu, Indonesia Author
  • Akhirwan Study Program of Information Technology Education, STKIP Yapis Dompu, 84213, Dompu, Indonesia Author
  • Abdul Rasul Study Program of Information Technology Education, STKIP Yapis Dompu, 84213, Dompu, Indonesia Author

DOI:

https://doi.org/10.31258/jes.9.5.p.3922-3934

Keywords:

Learning Object Material, Case Method, Team-Based Project, Multimedia Learning, Dompu Local Wisdom

Abstract

This study is motivated by the fact that the learning process of the Instructional Multimedia course still relies on printed (non-digital) textbooks and does not sufficiently foster students’ analytical and problem-solving skills, either individually or in groups. As a result, students’ competence in developing instructional multimedia has not shown significant improvement. This condition is attributed to the previously used learning materials, which were less practical and ineffective when applied in a course that requires intensive case analysis, problem-solving, assignments, and practicum activities. The objective of this study is to develop Learning Object Materials based on the Case Method and Team-Based Project, integrated with Dompu local wisdom, that are valid, practical, and effective. This research employed a Research and Development (R&D) method, adopting the 4-D (Four-D) Model by Thiagarajan, consisting of four stages: define, design, develop, and disseminate. The validation results indicate that the developed product achieved an average score of 4.2 (valid category), respondent score of 4.13 (practical category), and an N-Gain percentage of 58% (moderately effective category). Thus, the product is considered feasible to be implemented as an alternative Learning Object Material to enhance the quality of learning.

Downloads

Download data is not yet available.

Downloads

Published

2025-09-05

How to Cite

Prayudi, A., Supriyaddin, S., Burhanuddin, B., Akhirwan, A., & Rasul, A. (2025). Development of Learning Object Materials for Multimedia Learning Integrated with Dompu Local Wisdom for Students. Journal of Educational Sciences, 9(5), 3922-3934. https://doi.org/10.31258/jes.9.5.p.3922-3934